Community

Server rules

Everyone in the city plays by the same rules. Not knowing a rule is not a reason for breaking it.

01

General Roleplay

FiveM Roleplay Rules & Standards

1.1

Age requirement (18+)

Verity RP is an 18+ FiveM roleplay server. All members must be 18 years of age or older to participate.

This requirement applies regardless of how a person obtained access to the server.

Any member who is found or determined to be under the age of 18 may be removed or banned from Verity RP.

Where appropriate, an appeal may be submitted. Verity RP may require valid age-verification information before reconsidering access to the community or server.

1.2

Server Access & Entry

  • Access to Verity RP is through the whitelist application on the website (verityrp.co.za/apply).
  • Players must keep their Steam and Discord accounts connected where required for server access.
  • Players are responsible for maintaining any required account connections necessary to access the server.
  • Having access to Verity RP does not automatically provide access to every job, department, business, gang or organization.
  • Certain roles, careers and positions may be available through progression, applications, eligibility requirements or other in-server processes.
1.3

General Roleplay Standards

Verity RP is designed around immersive, enjoyable and meaningful FiveM roleplay. Players are expected to contribute to scenarios rather than focusing solely on winning.

  • Roleplay must take priority over winning, money, weapons, vehicles, kills or personal outcomes.
  • Players must remain in character during active roleplay unless there is a legitimate reason to break character.
  • Players should make reasonable decisions based on what their character knows and experiences.
  • Deliberately ruining another player’s roleplay experience is prohibited.
  • Players are expected to allow reasonable opportunities for other participants to contribute to an active scenario.
1.4

Metagaming

Metagaming is using information obtained outside of roleplay to influence your character’s in-character decisions.

  • Using OOC information to make IC decisions is prohibited.
  • Information obtained from Discord, Twitch streams, Twitch chat, social media, private messages or other external sources must not be used in roleplay unless the character legitimately obtained the information in character.
  • Players may not watch another player’s stream or use their stream to locate, track or gain information about them in-game.
  • Players must keep information between their real-world knowledge and character knowledge separate.
1.5

Powergaming

Powergaming includes using unrealistic actions, mechanics or descriptions to force an outcome onto another player.

  • Players may not force unrealistic outcomes onto other players.
  • Players must allow reasonable opportunities for others to respond to roleplay.
  • Server mechanics must not be deliberately abused to create unrealistic advantages.
  • Actions should remain believable within the roleplay environment.
1.6

Fail Roleplay

Fail RP refers to behavior that breaks immersion or ignores reasonable roleplay expectations.

  • Deliberately unrealistic behavior that breaks immersion is prohibited.
  • Players should take serious roleplay situations seriously.
  • Characters should behave in a manner reasonably consistent with the situation they are experiencing.
  • Repeatedly ignoring active roleplay may be considered Fail RP.
1.7

Random Deathmatch (RDM)

  • Randomly killing another player without legitimate roleplay justification is prohibited.
  • Violence should have reasonable in-character context.
  • Players should provide reasonable escalation before resorting to serious violence where circumstances allow.
  • Retaliation is not automatically justification for killing another player.
1.8

Vehicle Deathmatch (VDM)

  • Using a vehicle as a weapon against another player without legitimate roleplay justification is prohibited.
  • Deliberately running over players is prohibited unless the circumstances reasonably justify the action.
  • Vehicles must not be intentionally used to disrupt active roleplay.
1.9

Value of Life & New Life

  • Players must value their character’s life when faced with a credible and overwhelming threat.
  • Players should not deliberately seek death simply to avoid roleplay consequences.
  • Players should not immediately return to an active scenario after being incapacitated where doing so would undermine the ongoing roleplay.
  • Players should follow any applicable New Life Rule associated with the specific scenario.
1.10

Combat Logging & Roleplay Avoidance

  • Disconnecting from the server to avoid arrest, death, injury, robbery, combat or other roleplay consequences is prohibited.
  • Players experiencing genuine technical problems should reconnect as soon as reasonably possible.
  • Intentionally avoiding an active roleplay scenario by disconnecting may result in disciplinary action.
1.11

Stream Sniping & External Information

  • Stream sniping is strictly prohibited.
  • Players may not use streams, broadcasts or external content to obtain another player’s location, plans, inventory, activities or other information.
  • External information must never be used to gain an unfair in-game advantage.
1.12

Character Standards

  • Characters should have a believable identity and background.
  • Character behavior should remain reasonably consistent.
  • Players may not use alternate characters to bypass punishments, restrictions, cooldowns or other consequences.
  • Character knowledge must remain separate between different characters.
  • Players may not transfer information between their own characters unless there is legitimate IC justification.
1.13

Weapons & Violence

  • Weapons must be used appropriately within roleplay.
  • Weapon use must have legitimate roleplay justification.
  • Minor disagreements should not automatically escalate into lethal violence.
  • Players should consider the circumstances before escalating a situation involving weapons.
  • Weapon possession should reasonably fit the character and situation.
1.14

Vehicle Roleplay

  • Vehicles should be operated in a reasonably realistic manner.
  • Deliberately unrealistic driving intended to gain an advantage is prohibited.
  • Players should not intentionally use vehicles to interfere with other players’ roleplay.
  • Serious vehicle damage should be appropriately roleplayed where the situation requires it.
1.15

Bugs, Exploits & Unfair Advantages

  • Exploiting bugs, glitches or unintended game mechanics for personal advantage is strictly prohibited.
  • Duplication glitches must not be used to duplicate money, weapons, vehicles, items or other assets.
  • Players should report serious or repeatable exploits to Staff.
  • Deliberately teaching other players how to exploit a server vulnerability may result in disciplinary action.
1.16

Economy & Assets

  • Money, vehicles, items and other assets must be obtained through legitimate gameplay.
  • Players may not manipulate the economy through exploits, duplication or abuse of game mechanics.
  • Assets must not be deliberately transferred between characters to bypass restrictions or penalties.
  • Real-world transactions involving in-game assets are prohibited unless specifically authorized by Verity RP.
1.17

Jobs, Careers & Progression

Verity RP provides players with opportunities to participate in different careers, jobs and positions throughout the city.

  • Members may pursue legitimate employment opportunities available within Verity RP.
  • Available roles may include Police, EMS, DOJ, government, businesses and other employment opportunities.
  • Certain positions may require an application, progression, eligibility requirements or approval.
  • Access to a job or department does not exempt a player from the general server rules.
  • Players are expected to perform their chosen role in accordance with the applicable roleplay standards.
1.18

Large-Scale Scenarios

  • Large-scale incidents should have a legitimate roleplay reason.
  • Players must not intentionally create mass chaos simply to disrupt the server.
  • Players should consider the impact their actions have on unrelated roleplay.
  • Staff may intervene where a scenario becomes excessively disruptive or negatively impacts the wider server.
1.19

IC & OOC Separation

  • In-character disagreements must not become out-of-character harassment or personal disputes.
  • Players must keep IC conflicts separate from personal relationships.
  • OOC information must not be weaponized against another player.
  • Players should use the appropriate Staff process when an issue cannot reasonably be resolved through roleplay.
1.20

Harassment & Disruptive Behaviour

  • Targeted harassment, bullying, threats or intimidation against another member is prohibited.
  • Repeatedly targeting another player solely to ruin their experience is prohibited.
  • Players should respect reasonable boundaries during roleplay.
  • Staff may take action where behavior creates a hostile, unsafe or substantially disruptive environment.
1.21

Staff & Rule Enforcement

  • Staff instructions must be followed during active investigations, moderation situations or administrative interventions.
  • Players may appeal disciplinary decisions through the appropriate process where an appeal is available.
  • Players must not intentionally lie to or mislead Staff during an investigation.
  • Fabricating evidence, manipulating evidence or deliberately attempting to deceive Staff may result in additional disciplinary action.
1.22

Roleplay Over Winning

Verity RP is a roleplay server. Winning a gunfight, escaping police, keeping your money, protecting your vehicle or avoiding consequences is never more important than creating good roleplay.

Sometimes your character will lose. You may be arrested, injured, robbed, fined or otherwise face consequences. These outcomes are part of creating meaningful stories.

Players are expected to prioritize the quality of the scenario and the experience of everyone involved rather than attempting to force a particular outcome.

These are the General FiveM Roleplay Rules for Verity RP. Additional rules may apply to specific activities, jobs, departments, businesses, gangs, organizations or other areas of the server.

Players are responsible for understanding and following the rules that apply to their roleplay.

General FiveM Roleplay Rules

02

Police Roleplay

Police roleplay is intended to provide professional and immersive law enforcement scenarios. Officers are expected to act reasonably, professionally and within the authority provided to their character.

2.1

Professional Conduct

  • Officers must maintain professional roleplay while on duty.
  • Officers must not abuse their position for personal benefit.
  • Police characters should follow their department’s procedures.
  • Officers should communicate clearly and professionally.
2.2

Use of Force

  • Force must be reasonably justified by the circumstances.
  • Officers should use appropriate levels of force where possible.
  • Lethal force should not be treated as the default response.
  • Officers should consider the threat, surroundings and available alternatives.
2.3

Traffic Stops

  • Traffic stops should be conducted professionally.
  • Officers should provide reasonable instructions to drivers.
  • Escalation should be appropriate to the circumstances.
  • Officers must not manufacture charges simply to create an arrest scenario.
2.4

Arrests & Detention

  • Arrests should have reasonable IC justification.
  • Officers should communicate the reason for an arrest where appropriate.
  • Suspects should be given reasonable opportunities to comply.
  • Officers may not arrest or detain players solely because of OOC disagreements.
2.5

Pursuits

  • Pursuits should be conducted with consideration for public safety.
  • Officers should use appropriate pursuit tactics.
  • Deliberately causing unnecessary chaos during a pursuit is prohibited.
  • Officers should consider when a pursuit should be terminated.
2.6

Police Equipment

  • Police equipment must be used for legitimate roleplay purposes.
  • Police weapons, vehicles and equipment must not be transferred or used to benefit unauthorized characters.
  • Police resources must not be exploited for personal gain.
2.7

Corruption & Misconduct

  • Corruption roleplay must follow any additional Verity RP requirements.
  • Players must not assume corruption is automatically permitted simply because their character is a police officer.
  • OOC information must never be used to justify police actions.
2.8

Police & Criminal Roleplay

Police and criminals are both essential to a healthy roleplay environment. Neither side should treat the other as simply an obstacle to defeat.

Officers should create opportunities for suspects to interact, negotiate, flee, surrender and experience meaningful consequences.

Police roleplay should focus on creating fair, professional and immersive scenarios. Officers are expected to use their authority responsibly and contribute to meaningful roleplay for everyone involved.

Police Roleplay Rules

03

EMS Roleplay

EMS roleplay should focus on realistic medical interaction, patient care and creating meaningful scenarios for injured players.

3.1

Professional Conduct

  • EMS personnel must maintain professional roleplay while on duty.
  • EMS personnel should treat patients respectfully.
  • EMS characters should follow applicable department procedures.
  • Medical services should not be abused for personal advantage.
3.2

Medical Scenes

  • Medical scenes should be roleplayed realistically.
  • EMS should assess the situation before immediately treating a patient where circumstances allow.
  • Players should not intentionally fake injuries solely to exploit EMS mechanics.
  • EMS should provide reasonable opportunities for patient RP.
3.3

Downed Players

  • Downed players should be treated as part of an active medical scenario.
  • EMS should perform appropriate medical roleplay.
  • EMS should not automatically revive or clear a player without appropriate roleplay.
3.4

Criminal Scenes

  • EMS should remain neutral during criminal scenarios where possible.
  • EMS should not intentionally interfere with police operations without medical justification.
  • EMS personnel must not use their position to provide criminals with unfair advantages.
  • Medical confidentiality and information should be treated as appropriate to the roleplay setting.
3.5

EMS Vehicles & Equipment

  • EMS vehicles should be used for legitimate medical purposes.
  • Emergency equipment should be used appropriately.
  • EMS vehicles and equipment must not be used to benefit unrelated characters.
3.6

Patient Transport

  • Patient transport should be handled through appropriate RP.
  • Players should not intentionally disrupt legitimate medical transport without RP justification.
  • EMS should prioritize active medical scenarios where reasonably possible.
3.7

Abuse of Medical Services

  • Players must not repeatedly call EMS solely to troll, waste resources or disrupt gameplay.
  • Players should not intentionally fake emergencies without a legitimate RP purpose.
  • EMS personnel should report serious abuse through the appropriate Staff process.

EMS personnel are expected to contribute to professional, immersive and meaningful medical roleplay. Players using EMS services are also expected to respect medical scenes and allow EMS personnel to perform their role.

EMS Roleplay Rules

04

Business Roleplay

Businesses are an important part of the Verity RP economy and community. Business owners and employees are expected to use their businesses to create meaningful roleplay, provide services to other players and contribute positively to the city. Owning a business is a roleplay responsibility and should not be treated simply as a method of generating money or obtaining personal advantages.

4.1

General Business Standards

  • Businesses must be operated primarily for legitimate roleplay purposes.
  • Business owners and employees must follow all Verity RP rules.
  • Businesses should provide meaningful interaction and roleplay opportunities for customers and other players.
  • Business activities should remain reasonably consistent with the type of business being operated.
  • Businesses must not be created or operated solely to exploit server mechanics, generate unfair wealth or bypass restrictions.
4.2

Business Ownership

  • Business owners are responsible for maintaining the business and supporting its roleplay.
  • Owners should establish reasonable operating standards for their employees.
  • Business ownership does not give a player special permission to break general server rules.
  • Business owners may be held responsible for deliberate abuse of business systems.
  • Ownership may be subject to additional requirements, progression or approval depending on the business.
4.3

Employees & Employment

  • Employees should perform their assigned roles appropriately.
  • Employees are expected to follow reasonable instructions from business management.
  • Employees should interact professionally with customers and other players.
  • Employees must not abuse their employment position for personal gain outside legitimate roleplay.
  • Players may leave employment through appropriate roleplay or available server systems.
4.4

Customer Roleplay

  • Businesses should provide reasonable opportunities for customers to participate in roleplay.
  • Employees should communicate clearly and respectfully with customers.
  • Customers should also respect business employees and ongoing business roleplay.
  • Players must not intentionally disrupt a business simply to interfere with its operation.
4.5

Pricing & Transactions

  • Prices should be reasonable for the type of business and roleplay environment.
  • Business transactions should be conducted through legitimate server systems where available.
  • Players must not exploit pricing, payment or transaction mechanics to duplicate or generate money unfairly.
  • Deliberate manipulation of business transactions may result in disciplinary action.
4.6

Business Property & Assets

  • Business vehicles and property should be used for legitimate business-related roleplay.
  • Business assets should be maintained and used appropriately.
  • Business assets must not be duplicated, exploited or transferred to bypass server restrictions.
  • Business resources should not be used to provide unauthorized advantages to unrelated characters.
4.7

Criminal Activity & Businesses

Businesses may become involved in criminal roleplay where appropriate, provided the activity follows the applicable Criminal Roleplay rules.

  • Criminal activity involving a business should have legitimate roleplay justification.
  • Businesses may participate in legitimate storylines involving criminal organizations.
  • A business cannot be used as a permanent safe zone from legitimate criminal or law-enforcement roleplay.
  • Employees should not automatically become involved in criminal activity simply because they work at the same business.
4.8

Business & Law Enforcement

  • Businesses must cooperate with legitimate law-enforcement roleplay where appropriate.
  • Business owners and employees may participate in investigations as part of legitimate roleplay.
  • Businesses must not use their status to obstruct legitimate police investigations without appropriate IC justification.
  • Employees should not interfere with active police scenes unless their involvement is reasonably justified.
4.9

Corruption & Abuse

  • Business corruption storylines must remain within applicable Verity RP rules.
  • Business owners and employees may not assume that corruption, fraud or criminal activity is automatically permitted because it is part of their character’s story.
  • OOC relationships must not influence business decisions, employment or financial outcomes.
4.10

Business Disputes

  • Business disputes should be handled through roleplay whenever reasonably possible.
  • Disagreements between owners, employees and customers should not automatically become OOC disputes.
  • OOC disagreements must never be used as justification to sabotage another player’s business.
  • Players may contact Staff where a dispute cannot reasonably be resolved through roleplay.
4.11

Business Exploits & Abuse

  • Exploiting business scripts, payment systems, employee systems, inventories or other mechanics is strictly prohibited.
  • Duplication of business money, items or assets is prohibited.
  • Players who discover a serious business exploit should report it to Staff rather than deliberately using it.
  • Deliberately teaching others to exploit business systems may result in disciplinary action.
4.12

Roleplay Quality

A successful business is not measured only by how much money it generates. Businesses should create interactions, stories and opportunities for other players.

Business owners are encouraged to develop their business identity, create events, interact with customers and employees, and contribute to the wider Verity RP community.

4.13

Business Management & Staff

  • Staff may review business activity where there are concerns regarding rule violations or abuse.
  • Staff may intervene where a business is being deliberately abused, exploited or used to disrupt the server.
  • Business ownership or employment may be reviewed or removed where serious violations occur.
  • Players may use the appropriate appeal or support process where one is available.

Business ownership is a roleplay opportunity and not an entitlement to special treatment. All business owners, managers and employees remain subject to the general Verity RP rules and any additional requirements associated with their specific business.

Business Roleplay Rules

05

DOJ & Government Roleplay

DOJ and government roleplay exists to create structured legal, judicial and governmental scenarios. Characters operating within these roles are expected to maintain professionalism and integrity.

5.1

Professional Standards

  • DOJ and government personnel must maintain professional roleplay.
  • Government positions must not be used for personal OOC benefit.
  • Players should follow applicable departmental procedures.
  • Government characters should remain consistent with their role.
5.2

Legal Proceedings

  • Court proceedings should be treated as serious roleplay.
  • All parties should be given reasonable opportunities to participate.
  • Legal arguments should be based on information available through legitimate IC channels.
  • Players must not use OOC information to influence legal proceedings.
5.3

Judges & Judicial Roleplay

  • Judges should remain impartial within their character’s role.
  • Judicial decisions should have reasonable IC justification.
  • Judges must not deliberately manipulate proceedings to benefit friends, gangs or other characters.
  • Judicial authority should not be used to create unreasonable or disruptive outcomes.
5.4

Attorneys

  • Attorneys should represent their clients professionally.
  • Legal strategies should be developed through RP.
  • Attorneys should not use OOC information as evidence.
  • Attorneys must not deliberately manipulate the legal system solely to bypass established roleplay rules.
5.5

Government Officials

  • Government officials must act within the authority of their role.
  • Government powers should have legitimate IC justification.
  • Government positions must not be abused for personal enrichment.
  • Government resources should be used for legitimate RP purposes.
5.6

Corruption & Abuse of Authority

  • Corruption roleplay must follow any applicable Verity RP requirements.
  • Government or DOJ characters may not automatically assume that corruption is permitted.
  • Abuse of government authority for OOC reasons is prohibited.
  • OOC relationships must not determine IC legal outcomes.
5.7

Confidential Information

  • Government and DOJ characters may possess information that other characters do not have.
  • Players must not transfer privileged IC information to their unrelated characters.
  • Metagaming legal or government information is prohibited.
5.8

Integrity of Government Roleplay

The purpose of DOJ and government roleplay is to create meaningful legal and governmental stories. Decisions should be made for legitimate roleplay reasons rather than to guarantee a particular outcome.

DOJ & Government Roleplay Rules

06

Criminal Roleplay

Criminal roleplay is an important part of Verity RP. Criminal activity should create meaningful scenarios, consequences and interaction rather than simply being used to create chaos.

6.1

General Criminal Roleplay

  • Criminal activity must have a reasonable in-character purpose.
  • Criminal roleplay must follow all general Verity RP rules.
  • Players should allow reasonable opportunities for other parties to participate in the scenario.
  • Criminals should understand that criminal actions may result in arrest, prosecution, injury or loss of property.
  • Repeatedly targeting the same player without legitimate RP justification is prohibited.
6.2

Escalation

  • Violence should not be the automatic first response to every criminal interaction.
  • Escalation should develop naturally through roleplay.
  • Minor disagreements do not automatically justify lethal force.
  • Players should consider negotiation, intimidation, escape or other alternatives where appropriate.
6.3

Robberies & Theft

  • Robberies must have a legitimate roleplay purpose.
  • Robbing players solely for their inventory or money, without meaningful roleplay, may be treated as Fail RP.
  • Players should not repeatedly rob the same person without legitimate justification.
  • Robberies should provide reasonable opportunities for interaction and response.
6.4

Hostages & Kidnapping

  • Hostages must be used to create roleplay.
  • Hostages must not be treated as disposable game objects.
  • Hostage demands should be reasonable for the situation.
  • Players must not use hostage mechanics to force unrealistic outcomes.
  • Kidnapping must have a legitimate RP reason.
6.5

Heists & Major Criminal Operations

  • Major criminal operations should be appropriately planned.
  • Players must follow any additional requirements established for specific heists.
  • Players may not exploit scripts, mechanics or bugs to bypass security or restrictions.
  • Large-scale operations must not intentionally disrupt unrelated roleplay.
6.6

Police Interaction

  • Criminals must roleplay police interactions realistically.
  • Fleeing from police is permitted where appropriate to the scenario.
  • Criminals must not use unrealistic mechanics simply to escape police.
  • Criminals should value their lives when confronted by overwhelming force.
6.7

Criminal Evidence

  • Criminals should understand that police may investigate evidence left during criminal activity.
  • Players must not use OOC information to avoid IC investigations.
  • Metagaming investigations is prohibited.
6.8

Criminal Consequences

Criminal roleplay carries consequences. Arrest, prosecution, imprisonment, injury, financial loss and other outcomes are part of the roleplay experience.

A criminal scenario does not have to end with the criminal “winning.” A good arrest, prosecution or failed robbery can create just as much roleplay as a successful crime.

Criminal Roleplay Rules

07

Gangs & Organizations

Gangs and organizations are expected to create structured, long-term roleplay. Gang membership does not exempt anyone from the general Verity RP rules.

7.1

Gang Standards

  • Gangs must maintain a legitimate roleplay identity.
  • Gang members must follow all general server rules.
  • Gang activity should contribute to ongoing storylines.
  • Gang members should not create unnecessary disruption.
7.2

Gang Recruitment

  • Recruitment should be handled through roleplay.
  • New members should understand the expectations of the organization.
  • Players may not be forced into gang membership through OOC pressure or harassment.
7.3

Gang Conflicts

  • Gang conflicts should develop through legitimate RP.
  • Kill-on-sight behavior without legitimate RP justification is prohibited.
  • Conflicts should have identifiable IC reasons.
  • Players should avoid unnecessarily involving uninvolved civilians.
  • Retaliation should remain proportionate to the RP situation.
7.4

Gang Wars

  • Large-scale gang wars should be properly developed through RP.
  • Gang wars must not be used as an excuse for unrestricted RDM.
  • Players should respect active roleplay outside of the conflict.
  • Mass attacks intended only to create chaos are prohibited.
7.5

Leadership & Responsibility

  • Gang leadership is responsible for maintaining reasonable roleplay standards within their organization.
  • Leaders should resolve internal disputes through RP where possible.
  • Gang leaders may be held accountable for deliberately encouraging rule-breaking within their organization.
7.6

Cooperation With Other Organizations

  • Alliances should have a legitimate IC basis.
  • Organizations may work together where appropriate.
  • Temporary alliances should not be used solely to overwhelm another group.
7.7

Organization Assets

  • Organization vehicles, weapons, property and finances must be used appropriately.
  • Duplication, exploits or deliberate abuse of organization assets is prohibited.
  • Assets should not be transferred between characters to bypass restrictions.

Gangs & Organizations

Last updated 27 October 2026